The first matching row applies. Time ranges end at the listed hour.
Story events can override this schedule; travelling takes time. Shop access has separate conditions.
Normal scheduling starts disabled.
00:00–05:00
Archives - HallThursday · 10:00–14:00 · Progression condition NPC_FAVORABILITY.SaccoCommercialStreet is complete
Seed ShopMonday · 10:00–14:00 · Progression condition NPC_FAVORABILITY.SaccoDolocCenter is complete
Doloc CenterFriday · 10:00–14:00 · Progression condition NPC_FAVORABILITY.SaccoDolocCenter is complete
Doloc CenterTuesday · 10:00–14:00 · Progression condition NPC_FAVORABILITY.SaccoDcok is complete
Doloc DockSaturday · 10:00–14:00 · Progression condition NPC_FAVORABILITY.SaccoDcok is complete
Doloc DockWednesday · 10:00–14:00 · Progression condition NPC_FAVORABILITY.SaccoCommercialStreet is complete
Doloc Commercial StreetSunday · 10:00–14:00 · Progression condition NPC_FAVORABILITY.SaccoCommercialStreet is complete
Doloc Commercial Street05:00–23:00
Archives - HallFallback when no earlier route matches
Archives - Hall